04-26-2011, 11:26 PM
Maybe in the "while the key is pressed", you could have the initial jump in the "start" part of of the event, you could have the user to continue to "rise" in the air as long as the key is pressed, and you can have the landing sequence in the "ending" part of the "while the key is pressed event."
Projects
-Escape the Kitchen
-That ninja animation
-Hill Collision
Upcoming Projects
-Some penguin adventure game?
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