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Join Date: Sep 2010
Location: Some where Unreal!
Default 12-05-2010, 04:05 PM

Originally Posted by x2495iiii View Post
Not a bad effort at all. Sound worked well.

The bullets seem irregularly placed, though. Having them all move a certain distance to the right incrementally from the same starting point would fix that. Also, so many bullet models is probably a fairly hefty rendering, so you might want to replace each model with a billboard that's turned to face the camera, since the bullets are stationary relative to the camera.
wait do you mean the shot gun shells? thats just there because i was still doing stuff but decided to place an update before i got to placing a method.

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