Thread: Camera Question
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Pretty Close
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Smile Pretty Close - 02-24-2013, 07:03 PM

Originally Posted by fourbros View Post
Here's my advice: Create a 'when world starts' method called whatever you want. Move the camera where you want it to be. Then place a dummy object on the camera. Then in the start method, for the first thing use the camera's "move to" method to make the camera move to the dummy object. From here use turn methods to orient the camera. Tell me if this helps you.
Set the camera to a given position for a scene.
Drop a dummy on the camera.
Any time you want to go back, "Set point of view" for the camera to that Dummy object.
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