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Default 07-09-2008, 12:29 PM

I don't know of any way to disable events in real time - they seem to always be active when the world is running.

You can disable mouse control of an object wile a world is running by setting it's "seldom used" isFirstClass parameter to false. This doesn't seem to work for arrow key control, however (see attached).
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File Type: a2w Disable Move Controls.a2w (212.8 KB, 99 views)
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