Thread: FPS Engine
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jediaction
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Location: Bel Air, Maryland
Default 06-18-2012, 11:00 AM

The one thing I have to point out is that you used the viewing angles which was a great idea. It really helps out this project. The camera spawns to low which I believe is just a simple mistake of you uploading the project without fixing the character position, but no biggy. The blow back animation could be faster and the gun sound didn't work (if there was one). Picking up weapons was cool but it's hard to get directly over the guns when the player moves at 50 miles per hour. Fix these things and you're on your way to a great shooter.


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