Thread: Fps template
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Dameria
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Posts: 978
Join Date: Sep 2009
Location: United States
Default 04-23-2010, 03:08 PM

Ok I fixed the world. It had a small problem because it was killing all of the objects in the list at the same time, but I just made it so that the closest enemy would be the only one that is assassinated. Tell me if it works for you:

And no jediaction, you don't need Alice 2.2 for 2.2 variables. Alice runs off of Java, and Java can read the variables the same on 2.2 as it is on 2.0, thats why most 2.2 worlds can be run on Alice 2.0. Alice 2.2 is basically the same things except with more options and a better design, but it should be backwards compatible.
Attached Files
File Type: a2w stealth (1).a2w (1.13 MB, 4 views)


Check out my best projects so far and please comment:

Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301

Last edited by Dameria; 04-23-2010 at 03:11 PM.
   
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