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Search: Posts Made By: RobertDevita
Forum: The Lounge 10-29-2013, 05:02 PM
Replies: 2
Views: 5,241
Posted By RobertDevita
This is what I am currently going to school for....

This is what I am currently going to school for. I'm very interested in mobile app/game development. But, I won't really be of any help for another year or two lol. I would love to see how it all...
Forum: Share Worlds 10-29-2013, 05:00 PM
Replies: 3
Views: 19,245
Posted By RobertDevita
This was pretty fun lol. I would suggest a few...

This was pretty fun lol. I would suggest a few things though.
1. The turning speed is horribly slow, it took me way to long to do a full turn around.

2. Shooting the zombies was kinda difficult....
Forum: The Lounge 10-29-2013, 04:44 PM
Replies: 13
Views: 18,033
Posted By RobertDevita
My college class uses this program to begin...

My college class uses this program to begin computer technology courses. Other students always ask me how I found out how to do things, and I always tell them about these forums. They just refuse to...
Forum: Works-In-Progress 10-18-2013, 09:11 PM
Replies: 3
Views: 12,426
Posted By RobertDevita
Update

I've added a time limit to determine when the rounds are over. I've also added a points counter, and fixed a few problems. Right now it only goes to the end of round one, but I'm going to add more...
Forum: Share Objects 10-18-2013, 07:33 PM
Replies: 2
Views: 22,567
Posted By RobertDevita
I don't think any of the people that used to do...

I don't think any of the people that used to do this stuff are active anymore, your best bet is to look at their tutorials and figure out how to do it yourself. It'll help in the long run, plus you...
Forum: How do I...? 10-17-2013, 07:35 PM
Replies: 5
Views: 8,853
Posted By RobertDevita
6801 Here is an example if you didn't...

6801

Here is an example if you didn't understand the way I said it.
Forum: How do I...? 10-17-2013, 07:30 PM
Replies: 5
Views: 8,853
Posted By RobertDevita
Answer to question

I'm guessing by user input you mean a yes or no question for the user.
If so, then you should be able to do

if userinput==yes {
Do Together {
Object1 do whatever you want it...
Forum: Bugs and Troubleshooting 10-17-2013, 02:44 PM
Replies: 5
Views: 20,967
Posted By RobertDevita
You could use something similar to basic...

You could use something similar to basic collision detection.
If the object gets within say 2 meters of camera (or however far away it is when it gets cut) then move the object back a meter or two....
Forum: Works-In-Progress 10-17-2013, 02:39 PM
Replies: 3
Views: 12,426
Posted By RobertDevita
Question First attempt at game

I have a game where you punch zombies. I have a lot of work to do. I would like some input and ideas that will make it run better. Thanks.

controls: left- look left
right- look right
up- move...
Forum: The Lounge 10-17-2013, 02:31 PM
Replies: 13
Views: 18,033
Posted By RobertDevita
Why is this place a ghost town now?

It seems like everyone just ditched alice..:confused:
Forum: Works-In-Progress 10-13-2013, 05:18 PM
Replies: 1
Views: 10,581
Posted By RobertDevita
What exactly is it supposed to be doing that it...

What exactly is it supposed to be doing that it isn't?
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