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Forum: How do I...? 04-04-2013, 09:47 AM
Replies: 4
Views: 2,475
Posted By keskk
Hi, Thanks. I got the idea for looping the...

Hi,

Thanks. I got the idea for looping the obstacles. :)

Regarding Collision detection, slight confusion.

I am using the parameter type value as 'model' to measure, which from my...
Forum: How do I...? 04-04-2013, 05:27 AM
Replies: 4
Views: 2,475
Posted By keskk
Thanks for reply. I tried out what you...

Thanks for reply.

I tried out what you mentioned. I'm still unclear on how I am going to make the obstacles appear randomly. Even though it is in an array, does it still mean I need to create the...
Forum: How do I...? 03-28-2013, 07:05 AM
Replies: 4
Views: 2,475
Posted By keskk
How to loop these.

I want to make a game where my character keep running forward along a path. along the way, obstacles are going to appear randomly. My character has to move, left, right or jump dependingly. (I know...
Forum: How do I...? 02-08-2013, 06:15 PM
Replies: 0
Views: 4,686
Posted By keskk
Making object turn randomly

I have done the attached exercise. I am having problem figuring out how to make my object turn randomly. It current is turning randomly but I don't seem to be able to specify the degrees correctly...
Forum: How do I...? 02-02-2013, 09:53 AM
Replies: 19
Views: 7,488
Posted By keskk
Thank you. It works! I am just trying to work out...

Thank you. It works! I am just trying to work out a way without having the 2secs delay before moving off at every turn. Also trying to figure out how to do the if statement method for the jump...
Forum: How do I...? 02-02-2013, 08:06 AM
Replies: 19
Views: 7,488
Posted By keskk
Thank you. :)

Thank you. :)
Forum: How do I...? 02-02-2013, 07:20 AM
Replies: 19
Views: 7,488
Posted By keskk
Thanks so much for help. I made a small change...

Thanks so much for help. I made a small change cos I needed the salute only at the start.

no.1: Regarding the Jump, the alien jumps and marches off at the same time at the start point. It was...
Forum: How do I...? 02-01-2013, 10:23 PM
Replies: 19
Views: 7,488
Posted By keskk
Exact question as follows: 1. Start a new...

Exact question as follows:

1. Start a new scene and add a ToySoldier.
2. Make the soldier move forward 10 meters in 10 seconds, then turn right 90 degrees in 0.5 second.
3. Make the soldier...
Forum: How do I...? 02-01-2013, 09:30 PM
Replies: 19
Views: 7,488
Posted By keskk
Coming monday. :o

Coming monday. :o
Forum: How do I...? 02-01-2013, 08:56 PM
Replies: 19
Views: 7,488
Posted By keskk
It is a 2.0 world, seems I can't open it with a...

It is a 2.0 world, seems I can't open it with a 3.0 world. My 3.1 can't even open my school's version which is 3.0.

Find it weird, so used to having latest versions able to open all earlier...
Forum: How do I...? 02-01-2013, 07:48 PM
Replies: 19
Views: 7,488
Posted By keskk
I feel the earlier version is better (Alice.zip)...

I feel the earlier version is better (Alice.zip) considering I got the correct model (toy soldier) and he doesn't swing arms during turns unlike the later attachment(Q4.zip) where the alien is...
Forum: How do I...? 02-01-2013, 06:37 PM
Replies: 19
Views: 7,488
Posted By keskk
Thanks for reply. Yes it is Alice 3 world ...

Thanks for reply.

Yes it is Alice 3 world but it is 3.0beta (school's current version), not 3.1.

Update: I did a different one and attached a new file version 3.1. I want the alien to jump at...
Forum: How do I...? 02-01-2013, 04:47 PM
Replies: 19
Views: 7,488
Posted By keskk
Beginner - making toysoldier jump where I want

I'm very new to Alice and to be honest turning desperate trying to figure out how to make the following program work for hours now. I have managed to make it all work less 2 parts - Salute and...
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