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Forum: Works-In-Progress 04-05-2012, 05:48 AM
Replies: 16
Views: 13,518
Posted By sfunk
Well that is disappointing, At least you can try...

Well that is disappointing, At least you can try out some other weapons now though.

And Sounds is what I started doing on my game, I find this to be the most aggravating part since some sounds...
Forum: Works-In-Progress 04-04-2012, 05:09 PM
Replies: 16
Views: 13,518
Posted By sfunk
Well I wish I could help you out more, but I...

Well I wish I could help you out more, but I honestly have no idea what could be causing the lag. Maybe it's just a rendering issue due to some bad triangulated polygons when converted, but I have no...
Forum: Works-In-Progress 04-04-2012, 03:54 PM
Replies: 16
Views: 13,518
Posted By sfunk
Do the sigs have any sort of underlying data when...

Do the sigs have any sort of underlying data when you converted them? like scene information or some type of bump mapping? that might be the issue for the guns, and nice name switch haha
Forum: Works-In-Progress 04-04-2012, 02:52 PM
Replies: 16
Views: 13,518
Posted By sfunk
When I tried this new version, I ended up with...

When I tried this new version, I ended up with the lag issue as well. I am not sure how you are calling those weapons Shot method but maybe if it is in a list and they are the last in the list, it...
Forum: Works-In-Progress 04-03-2012, 07:43 AM
Replies: 16
Views: 13,518
Posted By sfunk
I must have missed where you mentioned that...

I must have missed where you mentioned that previously
Forum: Works-In-Progress 04-02-2012, 12:31 PM
Replies: 16
Views: 13,518
Posted By sfunk
That's good. Did you try circle-strafing and...

That's good. Did you try circle-strafing and tracking the zombie simultaneously? I found that difficult, but perhaps that's unique to my system.

I didn't have any trouble while strafing around
...
Forum: Works-In-Progress 04-02-2012, 08:36 AM
Replies: 16
Views: 13,518
Posted By sfunk
-Functionality: Does the world load properly? Yes...

-Functionality: Does the world load properly? Yes

-Aiming. Use the mouse to aim. The mouse aiming that you use is very smooth for now(unknown possibility of lag undetermined due to example, not...
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