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arty-fishL 09-11-2011 12:25 PM

AODb dev update
OK, I haven't done an update on the AODb in ages, so here goes.

So for anyone who has been on that abomination of a webeden AODb site recently you will realise it is a complete mess. That is because I have been writing the new AODb elsewhere from scratch in pure html, css, javascript, python and some php. The old site is now a mess because it is no longer being maintained and the content is now designed for the new site so looks a mess in the old one.

Here are the features I have been implementing in the completely new site:
> New texture and audio sections - not yet complete
> New media and documentations sections - not yet complete
> User accounts - in the works
> New layout - almost complete
> New styling - almost complete
> SARS - complete, just need to do ratings
> W3C XHTML 1.0 standards - keeping to them
> W3C CSS3 standards - keeping to them
> Introducing Creative Commons licensing on user submitted content - in the works
> Search function - not yet complete
> Moderator panel - complete
> User CP - almost complete
> Refining images - complete on portal pages
> New submission and editing forms - not yet complete
> Addons integration - in the works
> Many, many improvements on the layout of AODb content tables - complete, more to come though
> Portal page layouts - complete except for home page boxes and section yet to be added
> Statistics gathering for AODb user content - complete
> Statistics gathering for pages - complete
> Admin debug system - in the works
> Admin panel - mostly complete
> Backups system - in the works

- many more features are complete or in the works, plus I am completely redesigning and refining all the code.

- I now have 500 Mb of storage as opposed to 200 Mb, so I can accommodate a lot more content.

[B]Over 20,000 lines of code and counting![/B]

DensetsuNoKaboom 09-11-2011 01:04 PM


You're awesome. Did you know that?

arty-fishL 09-11-2011 04:24 PM


You're awesome. Did you know that?[/QUOTE]Not quite the response I expected to a random jumble of text that probably only makes sense to me, but yay :D nonetheless.

x2495iiii 09-14-2011 09:34 PM


You're awesome. Did you know that?[/QUOTE]

Beat me to it.

dubastot 09-15-2011 11:12 PM

You are a very dedicated coder. It would be nice if I could get one line of code down for my website... Seriously ...

arty-fishL 09-16-2011 12:26 PM

[QUOTE=x2495iiii;41625]Beat me to it.[/QUOTE]Thankyou

[QUOTE=dubastot;41660]You are a very dedicated coder. It would be nice if I could get one line of code down for my website... Seriously ...[/QUOTE]I wish I was more dedicated though, its taking so long because I cant be bothered most of the time. Patience is a virtue, have patience and maybe you can at least write "Hello World".

I'm recording data about all visitors to help me improve the site. I record stats for each page so I know which pages are visited most and how people access them.
The statistics I take in are the times of day people visit pages, whether they are logged in or not, the views each page has, users screen size and browser window size, the OS they use, the browser they use, whether cookies and java are enabled or not and the section of the site they are viewing from.

arty-fishL 09-16-2011 12:34 PM

How does this sound (and this is just a thought), online scoreboards.
I could allow people to create scoreboards for things they upload to the AODb, that can be viewable online from the AODb.
I could make a small tool that users can stick in their worlds to upload and retrieve scores.

This would of course have issues with users cheating by modifying the worlds, but I could work out some sort of security layer, I could require users to be logged into the AODb to upload scores and I could allow creators to control and modify scoreboards via their AODb account.

This is not online gaming, this is just online features.
Tell me what you think about it.

David B 09-16-2011 03:39 PM

Sweet! I saw that you added some sort of flashing AODb logo while the page is loading!

arty-fishL 09-26-2011 02:40 PM

[QUOTE=David B;41672]Sweet! I saw that you added some sort of flashing AODb logo while the page is loading![/QUOTE]Yes I did, that is more intended for the new site (the frame that contains the database table can only resize while everything has loaded, so that loading sign is just big enough to only show in the original sized frame), but it should add some visual effect to the old one.

I have tidied up the old site and I have realised the width restrictions have now been lifted by Webeden so I have widened the site to fit all the database table content.

arty-fishL 10-21-2011 07:44 AM

New update!
I just wanted to keep you guys up to date on the development of the AODb.

I've fixed up the Webeden site (the one you can visit right now), just to make the AODb more attractive currently. I plan to keep it alive as an alternative to the new site for people who dont like Javascript, have older browsers, smaller screens or just prefer it for some strange reason.

Here is the stuff I have done lately:
> Added all of the pages the site is going to have.
> Updated the menu and sidebar to suit the new pages, updated it on each page.
> Got all the pages fully functional, with headers and titles, but there is only content on those pages I have so far made content for, so some pages are missing stuff - but the rest of it is fully functional.
> Created and added page-selected menubar buttons for pages that didn't have them.
> Updated the member-box to suit the above updates.
> Continued work on the member control panel.
> Started developing networked communications between the AODb and the AODb Toolbox Addon.
> Designed icon images for the [I]more[/I] column and their mouseovers. These images are for the features below.

Features you probably haven't heard much about that are coming:
* Online scoreboards (I talked about this in a post above)
* Cloud game-saving
* Reviews
* Media (screenshots and videos)
* Documentations
* Ability to report content to be moderated

I'm continuing all this and the features I mentioned in the top post, so please be patient and ready.

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