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-   -   explosion (http://www.alice.org/community/showthread.php?t=8513)

Hoboniinjaz 05-14-2012 06:23 PM

explosion
 
I got the explosion from the community pack, and no matter what I do, it wont appear. I've done the explosion action and it won't do it. Help?

arty-fishL 05-14-2012 06:59 PM

The animation has a "squareTarget" parameter. Just set that to a square that you want to explode, or set it to the explosion object itself and when you play the world, whatever "squareTarget" is set to will explode.

Mr Kidnapper 05-14-2012 07:00 PM

Post world?

jediaction 05-14-2012 07:31 PM

He doesn't need to post the world. Arty pretty much explained everything.

TauTrumpsPi 05-14-2012 08:00 PM

[QUOTE=jediaction;48787]He doesn't need to post the world. Arty pretty much explained everything.[/QUOTE]

If you look at the times, I'm pretty sure he posted that before he saw Arty's comment.

jediaction 05-14-2012 08:23 PM

I guess

x2495iiii 05-14-2012 09:52 PM

[QUOTE=arty-fishL;48785]The animation has a "squareTarget" parameter. Just set that to a square that you want to explode, or set it to the explosion object itself and when you play the world, whatever "squareTarget" is set to will explode.[/QUOTE]

Yeah, that's because the explosion in the community pack was taken from that one top-down shooter world I was making way back when. The squaretarget allows for the original explosion to refer to a potentially infinite amount of simple squares, meaning infinite explosions but only one set of textures.

arty-fishL 05-15-2012 03:33 AM

[QUOTE=x2495iiii;48809]Yeah, that's because the explosion in the community pack was taken from that one top-down shooter world I was making way back when. The squaretarget allows for the original explosion to refer to a potentially infinite amount of simple squares, meaning infinite explosions but only one set of textures.[/QUOTE]I thought it was pretty useful. Evidently it is, because I've seen it used in multiple worlds after I borrowed (stole) it.

jediaction 05-15-2012 12:12 PM

Hey Arty, I used it in one of my worlds to...recently...(cough) (cough);)


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