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sfunk 01-18-2015 08:17 PM

It's cool. I couldn't equip different weapons though. Or the armor. It was very difficult to tell exactly what was what (like the chest) maybe if you would have used detailed sprites, it would have made it easier with out causing too addition to your file. I liked how each world loaded differently and the world changed. It was a neat idea. Only if the inventory system worked better and the environment was more distinguishable, it would have been a pretty amazing Alice game.
[QUOTE=RavenOfCode;55397]Ok, heres my game:

Cloud Kingdom :)

Controls are in myFirstMethod.

Enjoy,
RavenOfCode[/QUOTE]

RavenOfCode 01-19-2015 04:48 PM

I agree with that all, I think im going to make a better version with actually ways to tell the environment/items apart from each other...

RavenOfCode 01-20-2015 04:32 PM

[QUOTE=sfunk;55404]It's cool. I couldn't equip different weapons though. Or the armor. It was very difficult to tell exactly what was what (like the chest) maybe if you would have used detailed sprites, it would have made it easier with out causing too addition to your file. I liked how each world loaded differently and the world changed. It was a neat idea. Only if the inventory system worked better and the environment was more distinguishable, it would have been a pretty amazing Alice game.[/QUOTE]

Just wondering what do you use for your sprites? Do you convert them or make them?

sfunk 01-20-2015 08:37 PM

[QUOTE=RavenOfCode;55429]Just wondering what do you use for your sprites? Do you convert them or make them?[/QUOTE]

I either find sprites on google (which you usually have to rip from a sprite sheet using gimp or photoshop) or make them myself. (Remember, the smaller the picture size, the smaller the file size.)


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