Alice Community

Alice Community (http://www.alice.org/community/index.php)
-   Works-In-Progress (http://www.alice.org/community/forumdisplay.php?f=14)
-   -   Miku's Adventure (http://www.alice.org/community/showthread.php?t=3441)

Jeremytroid 11-22-2009 02:07 PM

Miku's Adventure
 
Big point and click adventure. I'll post it when it's done. It has some bugs that I'm ironing out right now. It should be up soon. I know I'm not very active but I hope you guys look forward to it.:)

x2495iiii 11-22-2009 05:07 PM

I am.

Jeremytroid 11-24-2009 06:34 PM

1 Attachment(s)
YEY! It's done! It's not very big in length but it was hard to make. So feel free to make a second chapter or something.
Give me your impressions after you play it.(Watch out as the file size is on the large side)

Oh BTW I got the damage and prisoner billboards from google :p

x2495iiii 11-24-2009 08:36 PM

Nice. The use of billboards was creative, and it had some nice length to it, though it was a bit confusing. Maybe some speech bubbles or some 3d text to explain things?

Jeremytroid 11-25-2009 08:31 AM

1 Attachment(s)
Ok. I'll add something like that. It'll have instructions at the start and little prompts on what to do.

Jeremytroid 11-27-2009 04:48 PM

Anybody? I know x2 didn't download it 13 times.

x2495iiii 11-27-2009 07:11 PM

It's possible guests may have downloaded the files (I know they're not able to post, but they may be able to view attachments, I'm not sure about that though).

And if it make you feel better, only about 20 or so people have posted feedback on Resident Penguin, despite over 200 views.

I guess some other stuff I'D like to see is some more coordinated animation (the skeleton attacks, goes away, THEN the sword swings. If it could be changed so that the sword hits the skeleton, that'd be nice).

Also, maybe you could make the billboards more of a health indicator, similar to what they have in Doom (I think) where the picture starts out with the hero in perfect health, then is replaced with a picture of the hero with more and more damage as he gets hit more and more.

And finally, the addition of a bona fide puzzle, maybe a puzzle-lock for the door that leads to the final boss or a riddle would be cool (you could use an "Ask the user for a string" prompt to get the answer for the riddle, and every wrong answer would get you hurt o0nce until you either get it right or die).

What do you think?

Jeremytroid 11-28-2009 09:50 AM

Oh yeah okay. I'll try that.

I'm just not exactly sure how to do a sequence. For example, I choose "wait". It does the first "hurt" billboard. Then if I choose "wait" again it will do the "near death" billboard an I'll die. Could you explain that please?:)


All times are GMT -5. The time now is 04:49 AM.

Copyright ©2020, Carnegie Mellon University
Alice 2.x 1999-2012, Alice 3.x 2008-2012, Carnegie Mellon University. All rights reserved.